The gap between lessons
A coaching lesson plants the ideas, but those ideas only turn into improvement with consistent practice afterward. CrunchChess gives your child that practice: a structured 15 minutes a day on the days a coach isn’t there.
A coach or class introduces a new idea and points the way, once or twice a week.
Without a structured plan, practice often becomes random puzzles, a few quick games, or an inconsistent week. Good ideas fade when they aren’t reinforced.
A short, structured session that reinforces what they’re learning and fixes the mistakes holding them back.
No coach yet? CrunchChess is a complete daily plan on its own.
What training looks like
This is the Arena, where your child trains each day: a real position, Coach Victor’s guidance, and the mistake explained until it sticks.









White to play
Coach Victor
“We’ve seen this one before. Let’s solve it clean this time.”
Today’s training
Today’s training is earned.
10 puzzles done today. Every extra one makes them stronger.
For parents
Every week, a short email summary lands in your inbox. No chess knowledge needed to read it.
Aanya
Pawn · Level 4
Illustration of the weekly summary. Real reports use your child’s own training.
Monthly status
Improvement comes from showing up, not cramming. Your child earns a day just by finishing their Daily Training, and the more days in a month, the higher the status they carry into the next.
Bronze
10 days a month
Silver
15 days a month
Gold
20 days a month
Platinum
25 days a month
Earned by showing up, not a score that can be gamed.
Consistency beats intensity. You see the commitment; they chase the next rank.
Win more, lose less
Puzzles keep a child busy. But games are lost by the same few mistakes made again and again: a piece left undefended, a threat missed, or the same slip as last week. CrunchChess finds those repeated mistakes, explains each one in plain language, and brings it back until it stops. The goal isn’t solving more puzzles. It’s the same mistake not happening again.
Both keep a child busy. Only one stops the mistakes that keep costing games.
Parent-friendly by design
A calm place to train, none of the distractions or risks of the open internet.
Common questions
It is built for kids from about age 6 through teenage tournament players. The puzzles adapt to each child, so beginners and stronger juniors both get the right level.